Cytosim PI Cytoskeleton Simulator

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

List of all members | Public Member Functions
gle_color_float Class Reference

## Public Member Functions
| gle_color_float (uint32_t s)
| gle_color_float (GLfloat r, GLfloat g, GLfloat b, GLfloat a)
void | set_rgbaf (GLfloat r, GLfloat g, GLfloat b, GLfloat a)
void | set_rgba (GLubyte r, GLubyte g, GLubyte b, GLubyte a)
void | set_white ()
void | set_black ()
bool | operator== (gle_color_float col)
GLubyte | red () const
GLubyte | green () const
GLubyte | blue () const
GLubyte | alpha () const
GLfloat | redf () const
GLfloat | greenf () const
GLfloat | bluef () const
GLfloat | alphaf () const
GLfloat | brightness () const
bool | opaque () const
bool | transparent () const
bool | visible () const
gle_color_float | fade (GLubyte s) const
gle_color_float | fade_alpha (GLubyte s) const
gle_color_float | set_alpha (GLubyte s) const
gle_color_float | match_alpha (gle_color_float col) const
gle_color_float | mix (gle_color_float x) const
void | color () const
| set current OpenGL color by calling glColor
void | colorT () const
| set current color, but divide alpha = 0.5
void | colorT (short s) const
| set current color, but divide alpha component by `2^s`
void | colorA (GLfloat s) const
| set current color, but with `s` as alpha component
void | clearColor () const
void | front () const
| set FRONT material property for lighting
void | back () const
| set BACK material property for lighting
std::string | str () const
| conversion to string