Cytosim PI Cytoskeleton Simulator

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Classes
Hand and Derived Activities
List of objects | How to create objects

A Hand can bind to a Fiber, and derived class can do more things. More...

## Classes
class | Hand
| Simulates the stochastic binding/unbinding of a FiberBinder. More...
class | Actor
| A Hand that can act on a Fiber. More...
class | Cutter
| A Hand that can cut a Fiber. More...
class | Mighty
| A Hand that can move and do other things to a Fiber. More...
class | Motor
| a Hand that can move smoothly on a Fiber More...
class | Nucleator
| A Hand that can nucleate a Fiber. More...
class | Rescuer
| A Hand that may rescue a shrinking fiber. More...
class | Slider
| A Hand that will move on a Fiber passively with viscous resistance. More...
class | Tracker
| A Hand that only binds near the end of a Fiber. More...

## Detailed Description

A plain Hand can only bind and unbind from a Fiber. Derived classes are available that implement more complex functionalities, for example molecular motors or severing enzymes.

List of classes accessible by specifying `hand:activity`:

`activity` | Class | Parameters
--- | --- | ---
`bind` | Hand | Parameters of Hand (default)
`move` | Motor | Parameters of Motor
`nucleate` | Nucleator | Parameters of Nucleator
`slide` | Slider | Parameters of Slider
`track` | Tracker | Parameters of Tracker
`rescue` | Rescuer | Parameters of Rescuer
`cut` | Cutter | Parameters of Cutter
`mighty` | Mighty | Parameters of Mighty
`act` | Actor | Parameters of Actor

Example:

set hand motor
{
binding = 10, 0.05
unbinding = 0.2, 3
activity = move
max_speed = 1
stall_force = 5
}