Cytosim PI Cytoskeleton Simulator

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Actor Class Reference
List of objects | How to create objects » Hand and Derived Activities

## Detailed Description

The Actor is a Hand, and can thus bind and unbind from fibers.

The Actor currently does nothing else. It exists as a template, or as a class that can be used when new functionalities are needed

See Examples and the Parameters of Actor.

Inheritance diagram for Actor:

## Public Member Functions
| Actor (ActorProp const *p, HandMonitor *h)
| constructor
| ~Actor ()
| destructor
void | stepUnloaded ()
| simulate when this is attached but not under load
void | stepLoaded (Vector const &force)
| simulate when this is attached and under load
Public Member Functions inherited from Hand
| Hand (HandProp const *, HandMonitor *h)
| constructor More...
virtual | ~Hand ()
| destructor
virtual bool | attachmentAllowed (FiberBinder &site)
| tell if attachment at given site is possible More...
virtual void | attach (FiberBinder &site)
| attach the hand at the position described by site More...
virtual void | detach ()
| detach
virtual void | stepFree (const FiberGrid &, Vector const &pos)
| simulate when the Hand is not attached More...
virtual void | handleOutOfRange (FiberEnd)
| this is called when the attachment point is outside the Fiber's range
void | attachTo (Fiber *, real ab, FiberEnd from)
| attach to the given position on the given Fiber (calls attach(FiberBinder))
void | attachToEnd (Fiber *, FiberEnd end)
| attach to the given end on the given Fiber (calls attach(FiberBinder))
void | read (InputWrapper &, Simul &)
| read
void | write (OutputWrapper &) const
| write
Public Member Functions inherited from FiberBinder
| FiberBinder ()
| construct as unattached
| FiberBinder (Fiber *f, real a)
| construct at the given distance from the origin
void | relocate (Fiber *f)
| move to a different fiber, at same abscissa
void | relocate (Fiber *f, real a)
| move to a different fiber, at given position
void | moveToEnd (FiberEnd end)
| move to the specified FiberEnd (CENTER is also a valid argument)
void | moveTo (real abs)
| move along the Fiber to specified abscissa, or detach
void | moveBy (real dabs)
| move along the Fiber by the abscissa offset dabs, or detach
bool | attached () const
| true if attached
Fiber * | fiber () const
| Fiber to which this is attached, or zero if not attached.
Vector | pos () const
| position in space
Vector | dir () const
| direction of Fiber obtained by normalization
Vector | dirFiber () const
| the direction of the Fiber at the point of attachment
real | abscissa () const
| the abscissa, from the origin of the Fiber
real | abscissaFrom (FiberEnd from) const
| abscissa, counted from the specified FiberEnd (in reversed direction for the PLUS_END)
FiberEnd | nearestEnd () const
| nearest end to the point specified by the abscissa from the origin
bool | withinP () const
| true if abscissa is below abscissaP
bool | withinM () const
| true if abscissa is above abscissaM
bool | within () const
| true if abscissa is within the fiber boundaries
const PointInterpolated & | interpolation () const
| the interpolation
void | updateBinder ()
| set a valid PointInterpolated
void | checkFiberRange ()
| check the abscissa against the edges of the fiber, calling handleOutOfRange() if necessary.
FiberBinder * | next () const
| a static_cast<> of Node::next()
FiberBinder * | prev () const
| a static_cast<> of Node::prev()
void | checkAbscissa () const
| check that fbAbs is within Fiber::abscissaM() and Fiber::abscissaP()
int | bad () const
| check validity of the interpolation (debuging purposes)
Public Member Functions inherited from Node
| Node ()
| constructor set as unlinked
virtual | ~Node ()
| destructor More...
bool | linked () const
| true if Node is linked
Node * | next () const
| the next Node in the list, or zero if this is last
Node * | prev () const
| the previous Node in the list, or zero if this is first
NodeList * | list () const
| the list where the object is linked, or zero
ObjectSet * | objset () const
| return associated ObjectSet

## Additional Inherited Members
Public Attributes inherited from Hand
HandProp const * | prop
| Property.
Protected Member Functions inherited from Hand
bool | testDetachment ()
| test for detachment with rate prop->unbinding_rate More...
bool | testKramersDetachment (real force)
| test for detachment with Kramers theory More...
Protected Attributes inherited from Hand
HandMonitor * | haMonitor
| the monitor associated with this Hand
real | nextAttach
| Gillespie normalized time for attachment.
real | nextDetach
| Gillespie normalized time for detachment.
Protected Attributes inherited from FiberBinder
Fiber * | fbFiber
| the Fiber on which it is attached, or 0 if not attached
real | fbAbs
| the abscissa from the Fiber origin
Protected Attributes inherited from Node
Node * | nNext
| the next Node in the list
Node * | nPrev
| the previous Node in the list