Intelligent agents
CS-430
Course Content
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Page content
The course will contain the following chapters:
- Introduction and overview
- definition of an agent
- intelligent agents
- rational agents
- Reactive agents
- Reactive agents
- Subsumption architecture
- Decision processes
- Markov decision processes (MDP)
- Learning Agents/reinforcement learning
- Learning without state; exploration/exploitation tradeoff
- Adversarial learning
- Learning with state
- Deliberative Agents
- State-based planning
- Planning by search
- Planning with an adversary
- World models with factored representation
- Non-linear planning
- Planning graphs
- Planning as SAT/CSP
- Planning and MDP
- Model-free reinforcement learning
- Off-policy learning
- Multiagent reinforcement learning
- Introduction
- Ontologies
- Agent communication languages
- Interaction protocols
- Hierarchical coordination
- Peer-to-peer coordination
- Social laws
- Cooperation protocols
- Explicit cooperative planning
- Distributed constraint satisfaction
- Games
- Pure and mixed strategies
- Equilibrium, Nash equilibrium
- N-Players games
- Social choice problems
- Negotiation protocols
- Conflict Situations
- Negotiation as optimization
- VCG tax
- Auction protocols and bidding strategies
- Truthful mechanisms; VCG mechanisms
- Truthful information elicitation
- Cooperative Game Theory
- Shapley Values
- Social Choice Problems
- Voting and Manipulation
- An introduction to the Java Agent Development Framework
- Implementing agents with web services