|
Class Summary |
| AgentDistribution |
This is a helper class designed to apply random numbers generated using a
statistical distribution to a particular variable in your Agent Set. |
| BeanBowlUtils |
Utilities for working with the bean bowl library. |
| ByteCodeBuilder |
A factory class for dynamically creating instances of a few object
types. |
| ByteWrapper |
Mutable wrapper for a byte primitive. |
| ConservationCollection |
A Vector like collection class that maintains a specified size by either
randomly removing elements of the collection or removing elements through
the Remover class. |
| Disassembler |
Simple class file dissassembler. |
| DistributionFactory |
A class to easily generate statistical distributions for the AgentDistribution
class. |
| DoubleWrapper |
Mutable wrapper for a double primitive. |
| FloatWrapper |
Mutable wrapper for a float primitive. |
| IntWrapper |
Mutable wrapper for an int primitive. |
| LongWrapper |
Mutable wrapper for a int primitive. |
| ProbeEvent |
A semantic event that indicates that an object has been
probed. |
| ProbeUtilities |
Static utility methods for creating and working with Probes. |
| Random |
Encapsulates the colt library's random number generation. |
| SimUtilities |
Static Utility methods for RePast simulations. |
| XSLTTransformer |
Class used to transform xml documents using XSLT. |